Talosoi Shaman (4e Creature)

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The shamans of the talosoi disdain riding on a wasp mount. Rather, they prefer to walk or run. These medicine men and women heal the sick in a tribe and provide magical support to warriors during combat.

Talosoi Shaman

Talosoi Shaman
Level 15 Leader Controller
Medium natural humanoid
XP 1200
Initiative +7
Inspiring Aura (Healing) aura 10; Allies within the aura gain a +2 bonus to attack rolls and a +1 bonus to damage rolls.
HP 148; Bloodied 74
AC 31; Fortitude 29, Reflex 29, Will 29
Speed 6
Basicmelee.png Club ♦ at-will
Effect: +18 vs. AC; d8+3 damage
Ranged.png Searing WebD6 (4).png D6 (5).png D6 (6).png
Effect: Ranged 5; +18 vs. Reflex; d6+5 radiant damage, d6+5 fire damage, and the target is immobilized and weakened (save ends both)
Healing BurstD6 (5).png D6 (6).png
Effect: Burst 10; the shaman and allies within the burst gain d6 hit points and 2 temporary hit points.
Skills Bluff +12, Diplomacy +12, Insight +17
Str 15 (+9) Dex 11 (+7) Wis 20 (+12)
Con 20 (+12) Int 20 (+12) Cha 10 (+7)
Alignment Unaligned Languages Common
Equipment Chainmail, club
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Talosoi Shaman Tactics

In the first round of combat, a shaman uses Searing Web to immobilize its enemies, while its allies attack. From there, it enters melee, using its club. If one of its allies or itself is bloodied, it uses Healing Burst.

Talosoi Shaman Lore

A character knows the following information with a successful Nature check.

DC 25: This is a talosoi shaman, a combatant who disdains riding on wasp mounts and fire webs of fire at its enemies.

DC 30: In talosoi society, shamans are the second-highest-ranking class, just below chieftains, who rely on shamans for advice.

Encounter Groups

Talosoi are reclusive beings, but sometimes tame beasts as pets or guards.

Level 15 Encounter (XP 6000)

  • 2 Talosoi Wasp Mounts (Level 15 Skirmisher)
  • 2 Talosoi Wasp Riders (Level 15 Soldier)
  • 1 Talosoi Shaman (Level 15 Controller)



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