Psychoportation (3.5e Feat)

From D&D Wiki
Revision as of 06:09, 16 March 2020 by Coaldstone (talk | contribs) (Protected "Psychoportation (3.5e Feat)": SRD/OGL page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
Jump to navigation Jump to search
This material is published under the OGL 1.0a.


Psychoportation [Psychic Talent]

You have the potential to learn psychoportation skills.
Prerequisite: Psychic Ability.
Benefit: You can learn psychoportation skills.
Normal: Characters without this feat cannot learn psychoportation skills.

Back to Main Page3.5e HomebrewRulesPsychic PowersPsychic FeatsFeat Descriptions

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is Open Game Content from Advanced Player's Manual. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains OGC from Advanced Player's Manual material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.