D&D Wiki has recently been upgraded, and the old skin is too far out of date to continue with. As such there are now a lot of issues. Please collect issues that you find at this page. — Blue Dragon
Telepathy (3.5e Feat)
Jump to navigation
Jump to search
Telepathy [Psychic]
Benefit: Ability to develop psychic powers based on perceiving and influencing the thoughts of others. Telepaths are also naturally good at skills involving people and animals: you will always have Bluff, Diplomacy, Gather Information, Handle Animal, Intimidate and Sense Motive as class skills, even when gaining levels in a class whose skill list doesn't include them, and will gain a +1 bonus on these skills. It also confers a +1 bonus on Will saves. This Feat also suppresses the effects of uncontrolled telepathy (see the Feat description for "The Gift").
- Note
Related to The Gift: an Alternative to "Psionics" (3.5e Variant Rule)
Back to Main Page → 3.5e Homebrew → Character Options → Feats → The Gift Feats