Judo (3.5e Tradition)

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Judo
Transmutation [Air]
Element: Air
Prerequisites: None
Attack Die: d4
1st Kata: Glide with wind and Jump +15
2nd Kata: 10' additional range per level
3rd Kata: 5' more Area of Effect, allowing you to affect one more person
4th Kata: +2 to Reflex saves
5th Kata: Manipulate the volume of sounds, so that e.g. just one person can't hear something (Will save not to notice)
6th Kata: Fly with low maneuverability (−2 init, Reflex, Dex)
7th Kata: 10' additional range per level
8th Kata: 5' more Area of Effect, allowing you to affect one more person
9th Kata: +3 to Reflex saves
10th Kata: Fly at normal speed
11th Kata: Teleport through wind within AoE, attack with surprise, take an attack of opportunity when you teleport
12th Kata: 10' additional range per level
13th Kata: 5' more Area of Effect, allowing you to affect one more person
14th Kata: +4 to Reflex saves
15th Kata: Fly at double speed
16th Kata: Manipulate sound so as to mimic anything (Will save −4 to not notice)
17th Kata: 10' additional range per level
18th Kata: 5' more Area of Effect, allowing you to affect one more person
19th Kata: +5 to Reflex saves
20th Kata: Fly at triple speed

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