Dire Hummingbird (3.5e Creature)

From D&D Wiki

Revision as of 00:38, 3 February 2020 by Coaldstone (talk | contribs) (Added breadcrumb.)
Jump to: navigation, search

Dire Hummingbird

Dire Hummingbird
Size/Type: Diminutive Animal
Hit Dice: 1/2 d8 (1 hp)
Initiative: 3
Speed: 0 ft., Fly 40 ft. (Perfect)
Armor Class: 18, touch 14, flat-footed 14
Base Attack/Grapple: +0/-10
Attack: +5 Bite (1 dam, Blood Drain)
Full Attack: +5 Bite (1 dam, Blood Drain)
Space/Reach: /
Special Attacks: Blood Drain, Hover
Special Qualities: Low-Light Vision, Perfect Evasion
Saves: Fort -1, Ref +3, Will +1
Abilities: Str 1, Dex 16, Con 8, Int 1, Wis 12, Cha 8
Skills: Escape Artist+12, Listen+4, Spot+4
Feats: ---
Environment: Warm Climate
Organization: Solitary, Party (1+1d4-1), or Flock (4d8), Death Flock (14d10)
Challenge Rating: 1/2
Treasure: None
Alignment: True Neutral
Advancement: ---
Level Adjustment: ---


Perfect Evasion: Dire Hummingbirds are incredibly quick. They don't take damage from anything needing a reflex save for half damage. They also do not provoke attack of opportunities from moving into an opponent's square.

Blood Drain: Unlike normal hummingbirds, a Dire Hummingbird has a craving for human blood. Anytime they successfully hit an opponent with a bite attack, they draw blood. The opponent gets a fortitude save (DC 14) or they take 1d3 points of constitution drain. If the creature is smaller then Tiny size, they take 1d6 blood drain. The save DC is Constitution based.

Hover: Dire hummingbirds must hover in one place to attack. That is, they cannot perform a fly-by attack or any other aerial attacks, even though they have a perfect flying.

Dire Hummingbirds are a rare and far more formidable version of hummingbirds. They are dangerous and ruthless pack hunters. While only found in deep jungles, many adventurers have fallen prey to these seemingly harmless creatures.

Strategies and Tactics

Dire Hummingbirds will only attack if they believe they have the advantage. Sometimes, a single Dire Hummingbird will attack a single adventurer, but this is rare. A group far more likely to encounter 5 or 6 Dire Hummingbirds then just one. A death flock is a terror to behold, and normally is divided up into several flocks. A death flock will sweep over a village or small city and kill all it's residents.

Ecology

Environment:Dire Hummingbirds fly through jungles, and mainly stay inside them. During migratory season, it is possible, but rare, for Dire Hummingbirds to take flight to a different location, even though they have no need to.

Typical Physical Characteristics: Dire Hummingbirds are barely a foot tall. They appear as larger hummingbirds, but still flutter around just as gracefully as their smaller cousins. When readying to attack, Dire Hummingbirds will zig-zag and flutter violently. This usually serves as a short warning to peasants to flee.

Alignment: While many think Dire Hummingbirds are evil, they are not. They are associated with demons, and plagues, but Dire Hummingbirds only act on instinct, and have no actual malevolent intent.


Template:3.5e Creatures CR 1/2 Breadcrumb

Home of user-generated,
homebrew pages!


Advertisements: