Holy Kick (3.5e Maneuver)

From D&D Wiki
Revision as of 06:15, 30 January 2020 by Coaldstone (talk | contribs) (Fixed breadcrumb.)
Jump to navigation Jump to search
Broom Icon.svg.png This page needs grammatical help. Reason: Wording needs improving.


You can help D&D Wiki by improving the grammar on this page. When the grammar has been changed so that this template is no longer applicable please remove this template. If you do not understand the English language please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing grammatical help

Make a powerful unarmed attack (kick) who deal extra damages to Evil Creature and Undead.

Holy Kick

Level: Holy Kick 1
Type: Action (Attack)
Range: Touch
Description:You give a tremendous kick infused with Positive Energy. The damage of your kick equals your unarmed damage dice, but you may add 1.5x you strength as if your unarmed strike was a two-handed weapon. You also deal an extra 2d6 damages to evil aligned creatures and an extra 2d6 to undead. This ability is considered aligned with good for the purpose of bypassing damage reduction.
Energy Boost: Required. (1 Points)

You channel your good aligned soul and infuse your feet to kick evil's ass.



Back to Main Page3.5e HomebrewComplex Special Ability ComponentsManeuversMonk Maneuvers List