The Living Dead (D20 Modern Creature)
Living Dead (modified viral deathspawn) | |
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Size/Type: | Medium Undead |
Hit Dice: | 1d12+3 (9 hp) |
Initiative: | +1 |
Speed: | 60 ft. (12 squares) |
Armor Class: | 15 (+2 Natural, +1 Dex, +2 Dodge), touch 13, flat-footed 12 |
Base Attack/Grapple: | +0/+1 |
Attack: | Bite +1 (1d6+1, 19-20/x2, piercing), Slam +1 (1d6+1, x2, bludgeoning) |
Full Attack: | Bite +1 (1d6+1, 19-20/x2, piercing) and Slam +1 (1d6+1, x2, bludgeoning) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | - |
Special Qualities: | Cannibalistic Hunger, Scent, Viral Death, Blood Drain, Undead traits |
Saves: | Fort +0, Ref +1, Will +5 |
Abilities: | Str 13, Dex 12, Con -, Int 9, Wis 14, Cha 6 |
Skills: | Listen +6, Spot +6 |
Feats: | Toughness, Improved Critical, Track |
Environment: | Any |
Organization: | Solitary or Horde |
Challenge Rating: | 3 |
Treasure: | None |
Alignment: | Chaotic Evil |
Advancement: | 1 HD |
Level Adjustment: | — |
Living Dead Horde (modified viral deathspawn) | |
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Size/Type: | Gargantuan Undead |
Hit Dice: | 30d12+3 (183 hp) |
Initiative: | +1 |
Speed: | 50 ft. (10 squares) |
Armor Class: | 11 (+2 Natural, +1 Dex, +2 Dodge, −4 Size), touch 9, flat-footed 8 |
Base Attack/Grapple: | +15/+28 |
Attack: | Bite +11 (5d6+1, 19-20/x2, piercing), Slam +11 (5d6+1, x2, bludgeoning) |
Full Attack: | Bite +11 (5d6+1, 19-20/x2, piercing) and Slam +11 (5d6+1, x2, bludgeoning) |
Space/Reach: | 20 ft./10 ft. |
Special Attacks: | - |
Special Qualities: | Cannibalistic Hunger, Scent, Viral Death, Blood Drain, Undead traits, Mob anatomy, Expert Grappler, Trample (DC 26) |
Saves: | Fort +9, Ref +10, Will +19 |
Abilities: | Str 13, Dex 12, Con -, Int 9, Wis 10, Cha 6 |
Skills: | Listen +6, Spot +6 |
Feats: | Toughness, Improved Critical, Track |
Environment: | Any |
Organization: | Solitary or (larger) Horde |
Challenge Rating: | 8 |
Treasure: | None |
Alignment: | Chaotic Evil |
Advancement: | - |
Level Adjustment: | — |
“This crowd of decaying corpses shuffles aimlessly about, moaning and wailing hoarsely. One of their number notices you and lets out a loud moan, spurring it's fellows into action. The mob surges forward, rotting arms reaching and clawing the air ahead of it. As they near, the nearest one lunges for a bite, its teeth bared in a face that is missing an eye and large swaths of flesh.”
===Combat:=== Charge nearest target, grapple and bite, will pursue endlessly for 2d12 hours, in small groups they are uncanny stalkers, in a horde they are legion.
*Uses zombie rules from monster manual, zombie variant rules from libris mortis, and mob rules from dungeon master’s guide 2, the rest is from d20 apocalypse.
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