Visaru (3.5e Creature)

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Visaru

Visaru
Size/Type: Medium Deathless
Hit Dice: 8d12+3 (55 hp)
Initiative: +3
Speed: 30 ft. (6 squares)
Armor Class: 23 (+3 Dex, (+10 natural),, touch 13, flat-footed 20
Base Attack/Grapple: +5/+16
Attack: Bite +12 melee (1d10+10 plus corrosive digestion)
Full Attack: Bite +12 melee (1d10+10 plus corrosive digestion)
Space/Reach: 5 ft./5 ft.
Special Attacks: Corrosive Digestion
Special Qualities: Damage reduction 5/–, darkvision 60 ft., Deathless Traits
Saves: Fort +4, Ref +5, Will +8
Abilities: Str 24, Dex 16, Con —, Int 10, Wis 14, Cha 6
Skills: Balance +10, Climb +10, Hide +8, Jump +10, Move Silently +8, Spot +8
Feats: Alertness, Great Fortitude, Toughness, Greater Grapple
Environment: Any
Organization: Solitary, warden squad (2–4), or guardian detail (6–10)
Challenge Rating: 5
Treasure: Standard
Alignment: Usually neutral
Advancement: 9–16 HD (Medium); 17–24 HD (Large)
Level Adjustment:


The visaru are deathless who have been severely altered and they now have a vertically split chest, filled with teeth leading to a inflated stomach.

Combat

Corrosive Digestion (Ex): When a visaru sucessfully attacks a enemy with its bite attack it can attempt to grapple. When the grapple is successful and the visaru pins its foe then it can no longer use its bite attack. Instead it drenches its foe with acid and it slowly devours it, dealing 1d8 acid damage to hit points each round the pin is maintained. On each such successful attack, the visaru gains 5 temporary hit points.


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