Acid Arrow/Bolt (3.5e Equipment)

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< Acid Arrow
Revision as of 17:59, 27 January 2020 by Coaldstone (talk | contribs) (Fixed breadcrumb.)
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Acid Arrow/Bolt
Critical: same as weapon
Range Increment: same as weapon
Type: piercing
Hardness:
Size Cost1 Damage Weight1 hp
Fine * *
Diminutive * *
Tiny * *
Small base ammunition cost +15 base damge +1d4+1 base ammunition weight
Medium base ammunition cost +15 base damage +1d4+1 base ammunition weight
Large base ammunition cost +25 base damage +1d4+1 base ammunition weight
Huge * *
Gargantuan * *
Colossal * *
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

The Acid Arrow/Bolt is the same as normal arrows/cross bolts except it contains a container of acid in the arrow head. Upon a successful hit or a miss that was blocked by armor, the arrow does an extra 1d4+1 damage (or only a 1d4+1 damage if the arrow was blocked by armor). These arrows are always destroyed when shot whether they miss or hit.



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