Kril'ti (3.5e Creature)
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Kril'ti
Size/Type: | Large Animal |
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Hit Dice: | 8d8+40 (72 hp) |
Initiative: | +1 |
Speed: | 30 ft. (8 squares) |
Armor Class: | 18 (–1 size, +1 Dex, +8 natural), touch 11, flat-footed 17 |
Base Attack/Grapple: | +6/+17 |
Attack: | Claw +13 melee (1d6+7) |
Full Attack: | 2 claws +13 melee (1d6+7) and bite +7 melee (1d8+3) |
Space/Reach: | 10 ft./5 ft. |
Special Attacks: | Improved grab, pounce, rake 1d6+3 |
Special Qualities: | Low-light vision, scent |
Saves: | Fort +11, Ref +7, Will +7 |
Abilities: | Str 25, Dex 13, Con 20, Int 2, Wis 12, Cha 10 |
Skills: | Hide +5*, Listen +7, Move Silently +8*, Spot +7 |
Feats: | Alertness, Endurance, Weapon Focus (claw) |
Environment: | Warm plains |
Organization: | Solitary, pair, or pack (4–8) |
Challenge Rating: | 6 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 9–16 HD (Large); 17–24 HD (Huge) |
Level Adjustment: | — |
Strategies and Tactics
A kril'ti usually hides in thick undergrowth, hoping to ambush faster creatures.
Improved Grab (Ex): To use this ability, a kril'ti must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex): If a kril'ti charges, it can make a full attack, including two rake attacks.
Rake (Ex): Attack bonus +12 melee, damage 1d6+3.
Skills: Kril'ti have a +8 racial bonus on Hide and Move Silently checks.
*In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12.
Sample Encounters
Ecology
Environment:
Typical Physical Characteristics: