Soulmask Defender (3.5e Creature)

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Note: This NPC is designed to be used as a monster, and should be given treasure instead of equipment. The lack of equipment has been compensated for with increased ability scores. Certain abilities have been simplified to make them easier to use in an encounter.

Soulmask Defender

CR 4

Human Psychic Warrior 4
N Medium humanoid (human, psionic)
Init/Senses +1/Listen +6, Spot +6
AC 18, touch 11, flat-footed 17
(+5 inertial armor, +2 heavy shield, +1 Dex)
hp 55 (4 HD)
Fort/Ref/Will +6/+2/+6
Speed 30 ft. (6 squares)
Melee longsword +7 (1d8+4/19-20)
Base Atk/Grp +3/+7
Atk Options psychic strike
Special Actions dimension swap
Abilities Str 18, Dex 12, Con 15, Int 10, Wis 17, Cha 11
Feats Iron Will, Psionic Body, Psionic Meditation, Psionic Weapon, Skill Focus (Concentration)
Skills Concentration +12, Listen +6, Spot +6
Psychic Strike (Ex) Make a normal attack as a full-round action. If the attack hits, it deals an extra 1d8 damage.
Dimension Swap (Psi) The soulmask defender immediately swaps position with a Large or smaller ally within 30 feet. This ability can be used once per day.

A huge man in black clothing holds a longsword and large shield before him. His face is covered by a white porcelain mask designed to resemble a knight's helm.

Strategies and Tactics

Sample Encounters

Lore


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