Ceremonial Armor (3.5e Equipment)

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Ceremonial Armor

knight_by_dark_one_1-d6nclml.jpg
This cult leader has donned
ceremonial heavy armor.
Table: Ceremonial Armor
Armor Cost Armor/
Shield Bonus
Maximum
Dex Bonus
Armor Check
Penalty
Arcane Spell
Failure Chance
Speed Weight1
(30 ft.) (20 ft.)
Light ceremonial armor 250 gp +1 +4 -2 20% 30 ft. 20 ft. 25 lb.
Medium ceremonial armor 400 gp +2 +2 -5 30% 20 ft. 15 ft. 40 lb.
Heavy ceremonial armor 1,200 gp +3 +0 -7 40% 20 ft.2 15 ft.2 50 lb.
  1. Weight figures are for armor sized to fit Medium characters. Armor fitted for Small characters weighs half as much, and armor fitted for Large characters weighs twice as much.
  2. When running in heavy armor, you move only triple your speed, not quadruple.

Ceremonial armor is common in societies and countries where wearing armor is prestigious but the wearer has no intention of actually wearing a crude, simple set of armor. Ceremonial armor is gaudy, highly decorated and often nigh-useless when it comes to actually saving your life. Ceremonial armor does provide a slight armor bonus to AC due to its bulky nature and design, but it tends to weigh one down much more than normal armor and is much more expensive, due to the expensive decoration.

Light ceremonial armor comes in various designs: it might be a collection of finely-sewn furs and leathers, a complex and fancy leather get-up or an intricate mesh of gilded chain. Medium ceremonial armor might be an ebony-hued breastplate with elaborate insignia, an ocean-themed scale mail with lapis lazuli decorations, or a mix-up of clashing armor fashions. Heavy ceremonial armor is most often made to resemble the full plate of knights, but can also be found in various other styles of bulky armor.

Table: Donning Ceremonial Armor
Armor Type Don Don Hastily Remove
Light ceremonial armor 1 minute 5 rounds 1 minute1
Medium ceremonial armor 4 minutes1 1 minute 1 minute1
Heavy ceremonial armor 4 minutes2 4 minutes1 1d4+1 minutes1
  1. If the character has some help, cut this time in half. A single character doing nothing else can help one or two adjacent characters. Two characters can’t help each other don armor at the same time.
  2. The wearer must have help to don this armor. Without help, it can be donned only hastily.

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