Formicid Taskmaster (5e Creature)

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Please see Formicid race stats for a better understanding of this race.

Formicid Taskmaster

small monstrosity, lawful neutral


Armor Class 17 (natural armor)
Hit Points 33 (6d6+12)
Speed 30ft., Fly 20ft


STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 14 (+2) 10 (+0) 12 (+1) 12 (+1)

Saving Throws Wis +3, Chr +3
Skills Intimidation + 3, Perception +3
Damage Resistances lightning, fire, thunder
Damage Immunities poison, cold
Condition Immunities charmed, petrified, poisoned
Senses darkvision 60ft, tremorsense 30ft, passive Perception 13
Languages Formicid
Challenge 2 (450 XP)


Hive Mind. The Formicid has advantage on an attack roll against a creature if at least one of the Formicid's allies is within 5 feet of the creature and the ally isn't incapacitated. Any Formicid within 50 miles of its queen is in constant communication with her, and all other Formicids within 50 miles of the queen. If one Formicid is aware of a threat, all of them are.

ACTIONS

Multiattack. The Formicid makes two whip attacks

Whip. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) slashing damage.

Command (Recharge 5-6).' The Taskmaster chooses one Formicid it can communicate with. That Formicid can immediately use its reaction to make one weapon attack.



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