3e SRD:Camel

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This material is published under the OGL 1.0a.

Camel[edit]

Size/Type: Large Animal
Hit Dice: 3d8+6 (19 hp)
Initiative: +3 (Dex)
Speed: 50 ft.
AC: 13 (-1 size, +3 Dex, +1 natural)
Attacks: Bite +5 melee
Damage: Bite 1d4+6
Face/Reach: 5 ft. by 10 ft./5 ft.
Special Attacks:
Special Qualities: Scent
Saves: Fort +5, Ref +6, Will +1
Abilities: Str 18, Dex 16, Con 14, Int 1, Wis 11, Cha 4
Skills: Listen +5, Spot +5
Feats:
Climate/Terrain: Any desert, hill, and mountains
Organization: Solitary
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement:


Combat

The two-humped, or Bactrian, camel is suited to cooler, rocky areas. It is stockier, slower (speed 40), and has a better Constitution score (16).

Carrying Capacity: A light load for a camel is up to 300 pounds; a medium load, 301-600 pounds; a heavy load, 601-900 pounds. A camel can drag 4,500 pounds.



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