3e SRD:Dinosaur, Tyrannosaurus

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This material is published under the OGL 1.0a.

Tyrannosaurus[edit]

Size/Type: Huge Beast
Hit Dice: 18d10+72 (171 hp)
Initiative: +1 (Dex)
Speed: 40 ft.
AC: 14 (-2 size, +1 Dex, +5 natural)
Attacks: Bite +20 melee
Damage: Bite 5d8+13
Face/Reach: 10 ft. by 10 ft./15 ft.
Special Attacks: Improved grab, swallow whole
Special Qualities: Scent
Saves: Fort +15, Ref +12, Will +8
Abilities: Str 28, Dex 12, Con 19, Int 2, Wis 15, Cha 10
Skills: Listen +11, Spot +11
Feats:
Climate/Terrain: Warm forest, hill, plains, and marsh
Organization: Solitary or pair
Challenge Rating: 8
Treasure: None
Alignment: Always neutral
Advancement: 19-36 HD (Huge); 37-54 HD (Gargantuan)


Combat

Improved Grab (Ex): To use this ability, the tyrannosaurus must hit a Medium-size or smaller opponent with its bite attack. If it gets a hold, it can try to swallow the foe.

Swallow Whole (Ex): A tyrannosaurus can try to swallow a grabbed Medium-size or smaller opponent by making a successful grapple check. The swallowed creature takes 2d8+8 points of crushing damage and 8 points of acid damage per round from the tyrannosaurus’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must again cut its own way out. The tyrannosaurus’s gizzard can hold two Medium-size, eight Small, or thirty-two Tiny or smaller opponents.



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