Bamboo Shoot (4e Trap)

From D&D Wiki
Revision as of 20:39, 18 January 2019 by Revival (talk | contribs) (moving mara's Tricks (4e Other))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Bamboo Shoot
Level 2 Trap
Terrain
31 XP
Detect: Perception DC 18 The character notices the tripwire. Initiative: -
Immune attacks
Triggered Actions
Melee.png Attack ♦ Encounter
Attack: +7 vs. AC
Trigger: When a creature enters the trigger square, they are attacked by the bamboo shoot.
Hit: 4 damage
Countermeasures
Disable: DC 23 Thievery check or may leap over trigger square with DC 6 (or DC 11 without running start) Athletics check or simply cut it to automatically trigger the trap.

Back to Main Page4e HomebrewTraps and Hazards