Sea Monkey (5e Creature)

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Revision as of 06:28, 27 November 2018 by Averagejoe2020 (talk | contribs) (An aquatic ape vaguely related to merfolk and cultivated by young children.)
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Sea Monkey

Jester.jpg
April Fools!
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small beast, chaotic evil


Armor Class 12
Hit Points 6 (2d6)
Speed 20 ft., 40 ft. swim


STR DEX CON INT WIS CHA
8 (-1) 14 (+2) 11 (+0) 4 (-3) 12 (+1) 6 (-2)

Senses passive Perception 11
Languages
Challenge 1/4 (50 XP)


Amphibious. The Sea Monkey can breathe air and water.

Pack Tactics. The Sea Monkey has advantage on an attack roll against a creature if at least one of the baboon’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.

ACTIONS

Trident Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 2) piercing damage.

Bite Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.


Sea-Monkey.jpg
A sea monkey, the evil little critter.

The Sea Monkey is a strange beast, savage, wild. It lives in tropical seas and will often war with neighbouring merfolk settlements. It is vaguely related to merfolk and are kept in captivity as pets by merfolk children



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