Theologian (5e Subclass)
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Theologian
Wizard tradition
It’s generally accepted that clerics gain their magics through prayer and ritual, unlike wizards who discover arcane powers intense mystical study. These lines are not, however, as clearly drawn as most believe. Great secrets and potent formulae reside in ancient religious texts, holy scriptures and theological treatises on the nature of reality.
The theologian is essentially a wizard who, through careful research into ancient faiths, wields some of the divine power normally considered the purview of the cleric, the paladin, and other divine agents.
- Secrets of the Faith
At 2nd, 6th, 10th, and 14th level, one or both of the spells that you add to your spellbook (or “prayer book”) upon achieving that level can come from the cleric, rather than the wizard, spell list. In addition, once per wizard level, you may add a spell from a scroll to your spellbook even if that spell does not appear on the wizard spell list, so long as it does appear on the cleric list. (You incur the normal costs and requirements for transcribing the spell.)
- Seeker of Lore
Starting at 2nd level, your proficiency bonus is doubled for any ability check you make that uses Arcana, History, or Religion.
- Warding Lore
At 6th level, your deep knowledge of supernatural threats allows you to use your mystical talent to protect yourself and your allies from harm. Add protection from evil and good to your spellbook; this occurs automatically, and does not count as one of your two spells gained every level. Once per long rest, you can cast this spell without expending a spell slot, and without the required components.
- Greater Warding Lore
At 10th level, you can cast protection from evil and good without expending a spell slot or spell components once per short rest.
- Baleful Lore
At 14th level, your ability to combine your lore and your magics expands further still. Add dispel evil and good to your spellbook; this occurs automatically, and does not count as one of your two spells gained every level. Once per long rest, you can cast this spell without expending a spell slot, and without the required components.
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