Investiture of Darkness (5e Spell)

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Note: this is a fanmade update of the Shadowcaster class found in the Tome of magic. I claim no ownership of any of this content. This was made solely because no official content update for the Shadowcaster class has been released by Wizards of the Coast* '

Investiture of Darkness
6th-level Transmutation
Casting time: 1 action
Range: Self
Components: Somatic
Duration: 10 minutes (Concentration)


Darkness Rises up from around you, and covers you

Darkness races across your body, shedding darkness in a 15 foot radius and low light for an additional 15 feet for the spell’s duration. Until the spell ends, you gain the following benefits:

  • You are immune to necrotic damage and have resistance to radiant damage.
  • As a bonus action you can teleport 30 feet during your turn.
  • You can use your action to create gaps to the Plane of Shadow in the area of darkness, dealing 4d6 necrotic damage on a failed charisma save, or half on a successful one.

If you have mastery of the Rising Darkness path, the save DC increased by 1



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