3e SRD:Tree Stride
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This material is published under the OGL 1.0a. |
Transmutation [Teleportation] | |
Level: | Drd 5, Rgr 4 |
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Components: | V, S, DF |
Casting time: | 1 action |
Range: | Personal |
Target: | The character |
Duration: | 1 hour/level or until expended (see text) |
The character gains the ability to enter trees and move from inside one tree to inside another tree. The first tree the character enters and all others the character enters must be of the same type, must all be living, and must have girth at least equal to the character's. By moving into a tree, the character instantly knows the location of all other trees of the same type within transport range (see below) and may choose whether the character wants to pass into one or simply step back out of the tree the character moved into. The character may choose to pass to any tree of the appropriate kind within the transport range shown in the following table:
Type of Tree | Range of Transport |
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Oak, ash, yew | 3,000 feet |
Elm, linden | 2,000 feet |
Other deciduous | 1,500 feet |
Any coniferous | 1,000 feet |
All other trees | 500 feet |
The character may move into a tree up to one time per level (passing from one tree to another counts only as moving into one tree). The spell lasts until the duration is expended or the character exits a tree. Each transport is a full-round action.
The character can, at the character's option, remain within a tree without transporting, though the character is forced out when the spell ends. If the tree in which the character is concealed is chopped down or burned, the character is slain if the character does not exit before the process is complete.
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