Ran-Natos (3.5e Race)

From D&D Wiki
Revision as of 21:33, 28 May 2018 by 47.36.70.93 (talk) (→‎Physical Description)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Ran-Natos[edit]

Apearance[edit]

lizardman.jpg

Personality[edit]

Ran-Natos tend to act sophisticated around each other. They are so dedicated to surving they hollow out trees to build their homes. The personality of a Ran-Natos changes depending on thier childhood. Another feature that gives of the past of the Ran-Natos is the temper they seem to carry. Most however communicate with honnor and respect, but also show humour. The children of the village are often running around within the village boarders with mischief.

Physical Description[edit]

Ran-Natos males are usualy 7 feet tall max height up to 7'5", and females are usually 6'5" tall max height up to 7 feet. The Average weight of Ran-Natos is between 250-350lbs. The skin colour varys between the race it can be the colours of Red, Green, Blue, Brown, and Grey. They also have been known to have an exotic colour purple. Ran-Natos have bright red eyes, Dark green eyes, or golden yellow eyes. Ran-Natos have a tail that is three quarters in length of thier hieght. They have a Raptor looking head, they stand upright on two hind legs(which typically have two toes and a hooked claw). They have a reptillion patagium which enables them to glide for a short distance. Ran-Natos have Tribal markings on their bodies to show which tribe they belong to.

Table: Ran-Natos Colour Classes
Colour Classes
Dark Red Barbarians, Fighters
Red Paladins
Dark Blue Sorcerers, Wizards
Blue Sorcerers, Wizards
Dark Green Druids, Rangers
Green Druids, Rangers
Dark Brown Clerics
Brown Clerics
Dark Grey Bards, Rogues
Grey Bards, Rogues
Dark Purple All Around

Relations[edit]

Towards other races that show flesh they show hatred and barbaric attention, although if they show couragous personality to the Ran-Natos along with honnor they usually let others meet their leader. To races that are with fur, scales etc, they treat them with hospitallity. If the being steps out of the lines of their laws and hospitallity the whole village will assault the being. Thier most hate enemy that is elven kind.

Alignment[edit]

Ran-Natos are mostly Lawful Neutral. They tend to follow the tribes rules. They wont nessarly do anything for outsiders. They tend to show hospitality to visitors that are execpted into the village

Lands[edit]

Ran-Natos live in tropical rainforest and tend to blend into thier eviroment. They prefer hot tempetures to set up a village. Most Ran-Natos will never make villages in the tundra, although there can be acceptions. All the Ran-Natos villages look the same the only thing that can tell people the difference is the tribes flag that hangs everywhere. The village is built into hollowed out trees. All the Ran-Natos live in the bases of those trees. Some houses have towo floors only few may have more than three. Three trees at the edge of the village are hollowed out two but the difference is that they belong to the villages gaurds. Each one has a staircase that accends up the insides of the tree, at the top there is a door which leads outside to a platform that is connected by rope bridges that the guards patrol. These rope bridges act at a border to the village. The Children in the village are marked with the tribes sybals on thier skin when they reach a year old. At the age of Five they begin there training based on thier scale colour. The Tribe leader gets the biggest tree and is usually in the center of the village. Right before the tree there is a giant firepit where Ran-Natos celebrate holidays, weddings, funerals, etc.

Religion[edit]

Thier village is like an old native american tribe. Except the deities they believe in are reptiles. The hunters go out for daily hunts to gather food for the village. The tribe leader is treated as a speaker for the deities.

Language[edit]

Ran-Natos speak in draconic, and very little common.

Names[edit]

They name thier children with draconic names but add a little change to it so it becomes original.

Racial Traits[edit]

  • +2 Strength, +4 Dexterity, -2 Constitution, +2 Intelligence, -2 Wisdom, -4 Charisma: Ran-Natos are strong and quick creatures, but they are less hardy then most creatures. Thier looks seem to be decisive do to their scales and lizard like shape.
  • Humanoid (Reptilian):
  • Medium: Ran-Natos gain no size-related bonuses
  • Ran-Natos base land speed is 50 ft:
    • Glide is 30 ft:
  • Racial Hit Dice: A Ran-Natos gets 2d8 Monstrous Humanoid Hit Dice. This grants them a feat, 10 Skill points, +3 on Reflex and +3 on Fortitude saves, and a +2 BAB.
  • Ran-Natos have a +2 racial bonus on balance and tumble checks because of their tail. Also, their strong legs add another +2 to jump checks. Their colour scheme gives them a +2 to Hide checks.
  • +3 natural armor bonusRan-Natos scales are naturally tough, therefore giving them more armour.
  • Automatic Languages: Draconic and Common.
  • Favored Class: Any class except Monk.
  • LA +2

Vital Statistics[edit]

Table: Ran-Natos Ages
Adulthood Simple Moderate Complex
25 years +75 +100 +125
Table: Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
87 years 138 years 165 years +175 years
  1. At middle age, −1 to Str, Dex, and Cha; +1 to Int, Wis, and Con.
  2. At old age, −2 to Str, Dex, and Cha; +2 to Int, Wis, and Con.
  3. At venerable age, −3 to Str, Dex, and Cha; +3 to Int, Wis, and Con.



Back to Main Page3.5e HomebrewRaces