Incendine Fire Weaver (5e Creature)
Incendine Fire Weaver
Medium humanoid (incendine), lawful neutral Armor Class 11 (14 with mage armour)
Saving Throws Wis +4, Cha +5 Innate Spellcasting. The incendine's innate spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components: At will: fire bolt* Spellcasting. The incendine is a 8th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The incendine has the following wizard spells prepared: Cantrips (at will): light*, mage hand, prestidigitation, shocking grasp* Sculpt Spells. When the incendine casts an evocation spell that forces other creatures it can see to make a saving throw, it can choose a number of them equal to 1 + the spell's level. These creatures automatically succeed on their saving throws against the spell. If a successful save means a chosen creature would take half damage from the spell, it instead takes no damage from it. ACTIONSFiery Touch. Melee Spell Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (2d4) fire damage.
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Incendine fire weavers study arcane magic in smoky halls and searing forges, carving the mystical incantations and phrases onto specially prepared sheets of metal. A fire weaver's art has many practical uses in incendine society, such as discovering ore and strengthening materials, but the aspect of their art that the fire weavers focus most on is their ability to conjure fire from thin air. A single fire weaver can devastate an enemy with a few spells while leaving its allies unharmed. |
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