3e SRD:Paralysis

From D&D Wiki

(Redirected from 3e SRD:Paralysis and Hold)
Jump to: navigation, search
This material is published under the OGL 1.0a.

Paralysis[edit]

Some monsters and spells have the supernatural or spell-like ability to paralyze or hold their victims, immobilizing them through magical means.

A paralyzed or held character cannot move, speak, or take any physical action. He is rooted to the spot, frozen and helpless. Not even friends can move his limbs. He may take purely mental actions, such as casting a spell with no components.

Paralysis works on the body, and a character can usually resist it with a Fortitude saving throw. Hold is a mind-affecting enchantment, and a character usually resists it with a Will saving throw.

A winged creature flying in the air at the time that it is held or paralyzed cannot flap its wings and falls. A swimmer can't swim and may drown.



Back to Main Page3e Open Game ContentSystem Reference DocumentSpecial Abilities

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is part of the (3e) System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: