3e SRD:Leadership
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This material is published under the OGL 1.0a. |
Leadership [General][edit]
Leadership Score |
Cohort Level |
Number of Followers by Level | |||||
---|---|---|---|---|---|---|---|
1st | 2nd | 3rd | 4th | 5th | 6th | ||
1 or less | — | — | — | — | — | — | — |
2 | 1st | — | — | — | — | — | — |
3 | 2nd | — | — | — | — | — | — |
4 | 3rd | — | — | — | — | — | — |
5 | 3rd | — | — | — | — | — | — |
6 | 4th | — | — | — | — | — | — |
7 | 5th | — | — | — | — | — | — |
8 | 5th | — | — | — | — | — | — |
9 | 6th | — | — | — | — | — | — |
10 | 7th | 5 | — | — | — | — | — |
11 | 7th | 6 | — | — | — | — | — |
12 | 8th | 8 | — | — | — | — | — |
13 | 9th | 10 | 1 | — | — | — | — |
14 | 10th | 15 | 1 | — | — | — | — |
15 | 10th | 20 | 2 | 1 | — | — | — |
16 | 11th | 25 | 2 | 1 | — | — | — |
17 | 12th | 30 | 3 | 1 | 1 | — | — |
18 | 12th | 35 | 3 | 1 | 1 | — | — |
19 | 13th | 40 | 4 | 2 | 1 | 1 | — |
20 | 14th | 50 | 5 | 3 | 2 | 1 | — |
21 | 15th | 60 | 6 | 3 | 2 | 1 | 1 |
22 | 15th | 75 | 7 | 4 | 2 | 2 | 1 |
23 | 16th | 90 | 9 | 5 | 3 | 2 | 1 |
24 | 17th | 110 | 11 | 6 | 3 | 2 | 1 |
25+ | 17th | 135 | 13 | 7 | 4 | 2 | 2 |
Leadership Score[edit]
A character's Leadership score equals his level plus any Charisma modifier. In order to take into account negative Charisma modifiers, Table: Leadership allows for very low Leadership scores, but the character must still be 6th level or higher in order to gain the Leadership feat and thus attract a cohort. Outside factors can affect a character's Leadership score, as detailed in Table: Leadership Modifiers.
Cohort Level[edit]
The character can attract a cohort of up to this level. Regardless of the character's Leadership score, he can't recruit a cohort of his level or higher.
Number of Followers by Level[edit]
The character can lead up to the indicated number of characters of each level.
Table: Leadership Modifiers[edit]
The Leader Has a Reputation of | Leadership Modifier |
---|---|
Great prestige | +2 |
Fairness and generosity | +1 |
Special power | +1 |
Failure | –1 |
Aloofness | –1 |
Cruelty | –2 |
The Leader | Leadership Modifier |
---|---|
Has a familiar/paladin's warhorse/animal companion | –2 |
Recruits a cohort of a different alignment | –1 |
Caused the death of a cohort | –2* |
* Cumulative per cohort killed. |
The Leader | Leadership Modifier |
---|---|
Has a stronghold, base of operations, guildhouse, and so on | +2 |
Moves around a lot | –1 |
Caused the death of other followers | –1 |
Special Cohorts[edit]
With the DM's permission, a leader may seek out a special cohort who is not a member of the standard PC races (the common races).
Followers[edit]
A leader attracts followers whose alignments are within one step of his own. These characters have gear appropriate to NPCs of their level. As the leader's Leadership rises, he can attract more followers. If his Leadership goes down, followers may desert.
Replacing Cohorts and Followers[edit]
If a leader loses a cohort or followers, he can generally replace them, according to his current Leadership score. It takes time (1d4 months) to recruit replacements. If the leader is to blame for the deaths of the cohort or followers, it takes extra time to replace them, up to a full year. Note that the leader also picks up a reputation of failure, which decreases his Leadership score.
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