3e SRD:Detect Poison (Power)
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This material is published under the OGL 1.0a. |
Clairsentience (Wis) | |
Level: | Psion 0 |
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Display: | Ol |
Range: | Close (25 ft. + 5 ft./2 levels) |
Target: | One creature, one object, or a 5-foot cube |
Duration: | Instantaneous |
Saving Throw: | None |
Power Points: | 1 |
The manifester determines whether a creature, object, or area has been poisoned or is poisonous. The manifester can determine the exact type of poison with a successful Wisdom check (DC 20). A character with the Alchemy skill may additionally try an Alchemy check at DC 20.
Note: The power can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it.
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