3e SRD:Bag of Tricks
This material is published under the OGL 1.0a. |
Bag of Tricks[edit]
This small sack appears normal and empty. However, anyone reaching into the bag feels a small, fuzzy ball. If the ball is removed and tossed up to 20 feet away, it turns into an animal. The animal serves the character who drew it from the bag for 10 minutes (or until slain or ordered back into the bag), at which point it disappears. There are three drab colors of bags, each producing a different set of animals. Use the following tables to determine what animals can be drawn out of each.
--- Gray -- --- - Rust -- -- --- - Tan - ------ d% Animal d% Animal d% Animal 01-30 Bat 01-30 Wolverine 01-30 Brown bear 31-60 Rat 31-60 Wolf 31-60 Lion 61-75 Cat 61-85 Boar 61-80 Warhorse 76-90 Weasel 86-100 Black bear 81-90 Tiger 91-100 Badger 91-100 Rhinoceros
Animals produced are always random, and only one may exist at a time. Up to ten animals can be drawn from the bag each week.
Caster Level: 3rd (gray), 5th (rust), or 9th (tan); Prerequisites: Craft Wondrous Item, summon natures ally II (gray), summon natures ally III (rust), or summon natures ally V (tan); Market Price: 900 gp (gray), 3,000 gp (rust), 6,300 gp (tan)
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