You are viewing the legacy Pathfinder Reference Document website.
Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info.
Learn more.
Object Possession
School necromancy; Level medium 4, mesmerist 5, occultist 4, psychic 5, sorcerer/wizard 5, spiritualist 5, witch 5
Range close (25 ft. + 5 ft./2 levels)
Target unattended Large or smaller object (minimum Tiny)
Duration 10 minutes/level (D)
This spell functions as lesser object possession, except as noted above. The possessed animated object has a number of Construction Points appropriate for its size (up to 3 CP for Large objects).
You can return your consciousness to your body as a standard action. On your next turn, you can attempt to possess a different object as a standard action instead of ending the spell.
Object Possession, Greater
School necromancy; Level occultist 5, psychic 6, sorcerer/wizard 7, spiritualist 6, witch 7
Range medium (100 ft. + 10 ft./level)
Target unattended Gargantuan or smaller object (minimum Tiny) or construct
Duration 10 minutes/level (D)
This spell functions as object possession, except as noted above. The possessed animated object has a number of Construction Points appropriate for its size (up to 5 CP for Gargantuan objects). Your silver cord extends to medium range (100 ft. + 10 ft./level).
You can attempt to possess a construct instead of an unattended object as your first possession with this spell. If you do, this spell acts as control construct, except as noted above.
Object Possession, Lesser
School necromancy; Level medium 2, mesmerist 3, occultist 2, psychic 3, sorcerer/wizard 4, spiritualist 3, witch 4
Casting Time 1 standard action
Components V, S
Range touch
Target unattended Tiny or Small object
Duration 1 minute/level (D)
Saving Throw None; Spell Resistance No
This spell functions as possession, except you possess an object instead of a creature.
A possessed object becomes capable of animation, gaining the statistics of an animated object of its size (including 1 CP worth of abilities; Pathfinder RPG Bestiary 14). You can't use any spells or other abilities while possessing an object.
A spiritual tether connects your body to the possessed object, in a manner similar to a silver cord. If the possessed object and your body are ever farther than close range (25 ft. + 5 ft./2 levels) from one another, this tether breaks, returning your consciousness to your body.