You are viewing the legacy Pathfinder Reference Document website.
Paizo Inc. has now partnered with Archives of Nethys to provide the online version of the Pathfinder RPG rules at pfrd.info.
Learn more.
School transmutation; Level bard 2, cleric 3, druid 3, sorcerer/wizard 3, summoner 2, witch 3
Casting Time 1 standard action
Components V, S
Range close (25 ft. + 5 ft./2 levels)
Target one non-mythic creature/3 levels
Duration 1 minute/level
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)
You imbue the targets with a fraction of your mythic nature. They count as mythic creatures for the purpose of path abilities, spells, and other effects that function differently for mythic creatures. This doesn't grant the targets mythic tiers or any uses of mythic power; it merely gives them a greater advantage when others use abilities that work differently for mythic creatures. You must be at least a 1st-tier mythic character to cast this spell.