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Pathfinder Reference Document

Golem, Crystal

This burly humanoid figure is cut from blue crystal that shines with an inner light.

Crystal Golem CR 11

XP 12,800

N Large construct

Init +1; Senses darkvision 60 ft., low-light vision, thoughtsense 60 ft.; Perception +3

Defense

AC 26, touch 10, flat-footed 25 (+1 Dex, +16 natural, -1 size)

hp 112 (15d10+30)

Fort +5, Ref +6, Will +8

DR 10/adamantine; Immune construct traits, magic

Offense

Speed 20 ft.

Melee 2 slams +21 (2d8+7)

Space 10 ft.; Reach 10 ft.

Psychic Magic (CL 14th; concentration +17)

12 PE —explode head (5 PE, DC 18), mind thrust II (2 PE, DC 15)

Spell-Like Abilities (CL 14th; concentration +17)

Constant—ethereal fists

Statistics

Str 25, Dex 12, Con —, Int —, Wis 17, Cha 1

Base Atk +15; CMB +23; CMD 34

SQ psychic amplification

Ecology

Environment any

Organization solitary or expatiation (2-5)

Treasure none

Special Abilities

Immunity to Magic (Ex) A crystal golem is immune to spells or spell-like abilities that allow spell resistance. Certain spells and effects function differently against the creature, as noted below.

Psychic Amplification (Su) Each time a creature within 30 feet of a crystal golem uses a psychic spell or spell-like ability, the caster can choose to gain the benefit of either the Enlarge Spell, Extend Spell, Intuitive Spell, or Logical Spell metamagic feat without requiring a full-round action to cast. Only one such feat can be applied to a given casting. A crystal golem can use the spell-like abilities from its psychic magic as a swift action, and all its spell-like ability save DCs are Wisdom-based.

Crystal golems cannot speak, instead emitting a constant hum of psychic energy. A crystal golem is 10 feet tall and weighs 1,800 pounds.

Construction

A crystal golem's body must be fashioned from 2,750 pounds of cut crystal, costing 7,000 gp.

Crystal Golem

CL 15th; Price 127,000 gp

Construction

Requirements Craft Construct, geas/quest, limited wish, possession, thoughtsense, creator must be caster level 15th; Skill Craft (glass) or Craft (jewelry) DC 22; Cost 67,000 gp

Golem, Lead

Resembling an unearthed vein of dull gray minerals, this crude, hunchbacked humanoid figure uses its arms to support itself.

Lead Golem CR 10

XP 9,600

N Large construct

Init -2; Senses darkvision 60 ft., low-light vision; Perception +0

Defense

AC 26, touch 7, flat-footed 26 (-2 Dex, +19 natural, -1 size)

hp 107 (14d10+30)

Fort +4, Ref +2, Will +4

DR 10/adamantine; Immune acid, construct traits, electricity, magic

Offense

Speed 20 ft.

Melee 2 slams +21 (2d10+8)

Space 10 ft.; Reach 10 ft.

Special Attacks retributive miasma

Statistics

Str 26, Dex 7, Con —, Int —, Wis 11, Cha 1

Base Atk +14; CMB +23; CMD 31 (39 vs. bull rush, reposition)

SQ divination screen, intractable density

Ecology

Environment any

Organization solitary or curtain (2-4)

Treasure none

Special Abilities

Divination Screen (Ex) Divination spells cast within 60 feet of a lead golem automatically fail.

Immunity to Magic (Ex) A lead golem is immune to spells or spell-like abilities that allow spell resistance. Certain spells and effects function differently against a lead golem, as noted below.

Intractable Density (Ex) The weight and sturdiness of its form grants the lead golem a +8 racial bonus on CMD versus bull rush and reposition combat maneuvers.

Retributive Miasma (Ex) Any attack that overcomes the damage reduction of the lead golem causes fine lead particles to fill the air within a 5-foot radius of the lead golem. This cloud of lead persists for 1 round; any creatures within the area or that pass through the cloud are exposed to the cloud's poisonous effects. Subsequent attacks damaging the golem increase the duration of the cloud by 1 round each.

Poison Cloud—inhaled; save Fort 16; frequency 1/round for 6 rounds; effect 1d3 Constitution and 1d3 Wisdom damage; cure 2 saves. The save DC is Constitution-based.

Lead golems are lurching, humanoid-shaped mounds of lead. A lead golem stands 11 feet tall when upright, and weighs 10,000 pounds.

Construction

A lead golem's body must be fashioned from 10,000 pounds of lead, costing 7,500 gp.

Lead Golem

CL 13th; Price 57,500 lbs.

Construction

Requirements Craft Construct, cloudkill, geas/quest, limited wish, sequester, creator must be caster level 13th; Skill Craft (armor) or Craft (weapons) DC 18; Cost 32,500 gp