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This massive brown-and-green tarantula is the size of a large house and has huge, razor-sharp fangs.
Goliath Spider CR 11
XP 12,800
N Colossal vermin
Init +1; Senses darkvision 60 ft., tremorsense 60 ft.; Perception +4
Defense
AC 25, touch 3, flat-footed 24 (+1 Dex, +22 natural, –8 size)
hp 147 (14d8+84)
Fort +15, Ref +5, Will +4
Immune mind-affecting effects
Offense
Speed 40 ft., climb 20 ft.
Melee bite +17 (6d8+22 plus poison)
Space 30 ft.; Reach 30 ft.
Special Attacks poison, poisoned web (+13 ranged, DC 23, 14 hp), trample (4d8+22, DC 32)
Statistics
Str 41, Dex 13, Con 22, Int —, Wis 10, Cha 2
Base Atk +10; CMB +33; CMD 44 (56 vs. trip)
Skills Climb +23, Perception +4, Stealth –7 (+1 in forests); Racial Modifiers +8 Climb, +4 Perception, +8 Stealth (+16 in forests)
Ecology
Environment any forests or swamps
Organization solitary, pair, or colony (3–6)
Treasure incidental
Special Abilities
Poison (Ex) Bite—injury; save Fort DC 23; frequency 1/round for 6 rounds; effect 1d6 Str and paralysis 1 round; cure 2 consecutive saves.
Poisoned Web (Ex) This ability works like the web ability, but affects all creatures in a 10-foot-radius burst. In addition, any creature hit by the web must save against the spider's poison.
Goliath spiders are giant hunting spiders that most often prey on large creatures such as giant scorpions, snakes, and younger dragons, but sometimes catch and paralyze smaller prey to eat later. Camouflaged by their hairs and coloration, they prowl atop the forest canopy, dropping upon unsuspecting creatures. Females often cannibalize their mates.
This bright red spider has eight dexterous black legs, and can move with amazing speed for its size.
Scarlet Spider CR 1/4
XP 100
N Tiny vermin
Init +5; Senses darkvision 60 ft.; Perception +4
Defense
AC 18, touch 17, flat-footed 13 (+5 Dex, +1 natural, +2 size)
hp 4 (1d8)
Fort +2, Ref +5, Will +0
Immune mind-affecting effects
Offense
Speed 30 ft.
Melee bite +7 (1d3–4 plus poison)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks poison
Statistics
Str 3, Dex 21, Con 10, Int —, Wis 10, Cha 2
Base Atk +0; CMB +3; CMD 9 (21 vs. trip)
Feats Weapon FinesseB
Skills Acrobatics +13, Climb +21, Perception +4, Stealth +17; Racial Modifiers +8 Acrobatics, +8 Climb, +4 Perception, +4 Stealth
Ecology
Environment any land
Organization solitary, pair, or colony (3–8)
Treasure none
Special Abilities
Poison (Ex) Bite—injury; save Fort DC 10; frequency 1/round for 4 rounds; effect 1 Str; cure 1 save.
Scarlet spiders are small arachnids with bright red bodies and black legs. Scarlet spiders don't have web attacks. Though they can be found in any terrain, scarlet spiders are more common in environments where they can hunt large insects and small mammals.
A spellcaster who selects a scarlet spider as a familiar gains a +3 bonus on Climb checks as long as the familiar remains within 1 mile of her; a scarlet spider familiar loses the mindless trait and has an Intelligence score appropriate for its master's level.