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Challenge Evil
School enchantment (compulsion) [mind-affecting]; Level paladin 1
Casting Time 1 standard action
Components V, DF
Range close (25 ft. + 5 ft./2 levels)
Target one evil creature
Duration 1 minute/level (D)
Saving Throw Will negates; Spell Resistance yes
You challenge an evil creature to bring the fight to you, or suffer the consequences. You gain a +2 sacred bonus on all melee attacks against the subject of the spell. At the end of its turn, if the target has not made at least one attack on you, it becomes sickened. If you move away from the target, the spell ends.