Trades (5e Fallout Supplement)

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Trades[edit]

Medium humanoid (Human), lawful neutral


Armor Class 16 (metal armor)
Hit Points 39 (6d8 + 12)
Speed 30 ft.


STR DEX CON INT WIS CHA
14 (+2) 10 (+0) 14 (+2) 12 (+1) 12 (+1) 14 (+2)

Skills Persuasion +4, Deception +4
Senses passive Perception 10
Languages Common
Challenge 1 (200 XP)


Trader has 500 caps at the start of trading

loyalty to the falls Falls members will always target Park members in and will initiate combat with anyone that is parks member.

Rad Pool. The Trades has a rad pool of 20 points.

ACTIONS

Falls Combat Knife. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (2d8 +2) melee damage.

Combat Shotgun' Ranged Weapon Attack: +2 to hit, reach 10/30 ft, one target. hit 8 (2d6 + 2) ballistic damage.12-Gauge


  • History trades is the main local equipment trader for the falls district



Back to Main Page5e Homebrew5e Campaign SettingsFalloutBestiaryHumansIdaho NPCsSouth CentralTwins Falls NPCs

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