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Small fiend, lawful evil
Armor Class 12
Hit Points 11 (2d6 + 4)
Speed 25 ft.
Damage Vulnerabilities lightning Damage Resistances fire Condition Immunities exhaustion, unconscious
Senses passive Perception 10
Languages —
Challenge 1/2 (100 XP)
ACTIONS
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage
Fire Bolt. Ranged Spell Attack: +2 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.
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A scamp is a weak daedra that lives in Mehrunes Dagon's Deadlands. They appear to be half mouse, half elf with a scaly torso, curved ears, and fanged teeth.
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Scamp Image source
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