SRD:Buckler
From D&D Wiki
This material is published under the OGL 1.0a. |
| |||||||||||||
Size | Cost | Shield Bonus |
Weight | Hit Points | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fine | 7 gp 5 sp | +1 | 1/2 lb. | 1 | |||||||||
Diminutive | 7 gp 5 sp | +1 | 1/2 lb. | 1 | |||||||||
Tiny | 7 gp 5 sp | +1 | 1/2 lb. | 1 | |||||||||
Small | 15 gp | +1 | 2-1/2 lb. | 2 | |||||||||
Medium | 15 gp | +1 | 5 lb. | 5 | |||||||||
Large | 30 gp | +1 | 10 lb. | 10 | |||||||||
Huge | 60 gp | +1 | 25 lb. | 20 | |||||||||
Gargantuan | 120 gp | +1 | 40 lb. | 40 | |||||||||
Colossal | 240 gp | +1 | 60 lb. | 80 |
Notes
This small metal shield is worn strapped to your forearm. You can use a bow or crossbow without penalty while carrying it. You can also use your shield arm to wield a weapon (whether you are using an off-hand weapon or using your off hand to help wield a two-handed weapon), but you take a –1 penalty on attack rolls while doing so. This penalty stacks with those that may apply for fighting with your off hand and for fighting with two weapons. In any case, if you use a weapon in your off hand, you don’t get the buckler’s AC bonus for the rest of the round.
You can’t bash someone with a buckler.
Enhancements
These are the prices for this item when made with specific materials or enhancements.
Material | Cost1 | Hardness | Hit Points | Special | |
---|---|---|---|---|---|
Steel | 165 gp | 10 | 5 | — | |
Adamantine | 2,150 gp | 20 | 6 | — | |
Crystal, Deep | 1,150 gp | 10 | 5 | No rusting | |
Crystal, Mundane | 165 gp | 8 | 4 | No rusting | |
Darkwood | n/a | n/a | n/a | — | |
Dragonhide | 330 gp | 10 | 1 | Usable by druids | |
Mithral | 1,150 gp | 15 | 5 | Half weight, if present, increased max Dex bonus (+2), reduced armor check penalty (3; min 0), reduced arcane spell failure chance (10%) | |
|
Bonus Value | Additional Cost | Hardness Increase1 | Additional hp1 |
---|---|---|---|
+1 | +1,000 gp | +2 | +10 |
+2 | +4,000 gp | +4 | +20 |
+3 | +9,000 gp | +6 | +30 |
+4 | +16,000 gp | +8 | +40 |
+5 | +25,000 gp | +10 | +50 |
+6 | +36,000 gp2 | +12 | +60 |
+7 | +49,000 gp2 | +14 | +70 |
+8 | +64,000 gp2 | +16 | +80 |
+9 | +81,000 gp2 | +18 | +90 |
+10 | +100,000 gp2 | +20 | +100 |
+11 or more | + bonus squared × 10,000 gp |
+ enhancement bonus × 2 | + enhancement bonus × 10 |
|
Back to Main Page → 3.5e Homebrew → Equipment → Magical Armor Enhancements
See Also
Back to Main Page → 3.5e Open Game Content → System Reference Document → Armor