Hazards (Pikmin Supplement)

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This page is for DM's eyes only. This lists DC's, And other supplements.

Bombrock[edit]

Type:Deadly/grabable

The bombrock Is a rock that has magma within. 1 Pikmin can carry this rock. when this pikmin is thrown, it drops the rock in the spot it landed. on the pikmins next turn, the rock explodes. the blast can destroy Stone walls or Dirt Walls if close enough. the blast deals 5d10 fire damage in a radius of 10 ft around.


Size Weight Throw DC HP Carrie max
Small 1/5 Lbs. 5 acc. 10 fst. 1 1 Pm

Burrow[edit]

Type:Environment

There are 2 kinds of burrows. an enemy burrow releases a tiny creature of your choice, and a material burrow releases some material to collect. the Pikmin must dig into the burrow for its contents to release.


Type Time Throw DC pm max
Enemy 1/2 min 5 acc. 10 fst. 10 pm
materyal 1/2 min 5 acc. 10 fst. 10 pm

Clay Bridge[edit]

Type: Environment

The clay bridge Is a bridge that Isn't built yet. You need to direct Pikmin to the pieces and they will carrie these pieces and build the bridge. The size depends on the time it takes to build.


Size Weight(pc) Time Pieces
Small 1 lbs. about 1 hour 50
Medium 1lbs. about 3 hours 100
Large 2lbs. about 5 hours 200

Cottonhead Flower[edit]

Type: Environment

These are utterly useless, but if you want to get a pikmin to a high place, these flowers are very bouncy, so pikmin can bounce up to the spot needed. purple pikmin and rock pikmin cannot gain this benefit


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