Flesher Adult (5e Creature)

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Flesher Adult[edit]

Medium fiend, chaotic evil


Armor Class 14 (natural armor)
Hit Points 39 (6d8 + 12)
Speed 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 15 (+2) 7 (-2) 14 (+2) 11 (+0)

Saving Throws Int +0
Proficiency Bonus +2
Damage Immunities cold, fire
Senses darkvision 60 ft., passive Perception 12
Languages
Challenge 3 (700 XP)


Fire Absorption. Whenever the flesher is subjected to fire damage, it takes no damage and instead gains a number of hit points equal to the fire damage dealt.

Heated Body. A creature that touches the flesher or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) piercing damage.

BONUS ACTIONS

Nimble Escape. The flesher takes the Disengage or Hide action.


See Fleshers (5e Creature).

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