3e SRD:Sequester (Power)

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This material is published under the OGL 1.0a.
Sequester
Clairsentience (Wis)
Level: Psion 7
Display: None
Range: Touch
Target: One creature or one object (up to a 2-ft. cube/level) touched
Duration: 1 day/level (D)
Saving Throw: Will negates (object)
Power Points: 13

This power not only prevents Clairsentience powers from working to detect or locate the creature or object affected by sequester, it also renders the affected creature or object invisible to any form of sight or seeing. The power does not prevent the subject from being discovered through tactile means or through the use of devices. Living creatures (and even undead creatures) affected by sequester become comatose and are effectively in a state of suspended animation until the power wears off or is negated.

Note: The Will save prevents a character from being sequestered. There is no saving throw to see the sequestered creature or object or to detect it with a Clairsentience power.



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