Zoanthrope (3.5e Creature)
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Zoanthrope[edit]
LE Large Aberation, Undead | |
Init/Senses | +6 (+2 Dex, +4 Improved Initiative)/Listen +11, Spot +11 |
AC | 15 (+2 Dex, +3 natural), touch 12, flat-footed 13 |
hp | 44 (8d8+8 HD) |
Fort/Ref/Will | +3/+4/+9 |
Speed | 50ft Fly (Good) |
Melee | Tail +8 melee (1d6+4) |
Space/Reach | 5 ft./5ft/5ft |
Base Atk/Grp | +6/+7 |
Abilities | Str 12, Dex 14, Con , Int 19, Wis 17, Cha 17 |
SQ | SR 25 |
Feats | Combat Casting; Improved Initiative; Weapon Finesse |
Skills | Bluff +11, Concentration +11, Diplomacy +7, Disguise +3 (+5 acting), Hide +10, Intimidate +9, Knowledge (any) +12, Listen +11, Move Silently +10, Sense Motive +7, and Spot +11 |
Advancement | — |
Mind Blast (Sp) | This attack is a cone 60 feet long. Anyone caught in this cone must succeed at a Will save (DC 17) or be stunned for 3d4 rounds and deals 5d8 psychic damage |
Psionics (Sp) | At will - astral projection, charm monster, detect thoughts, levitate, plane shift, and suggestion. These abilities are as the spells cast by an 17th-level sorcerer (save DC 13 + spell level) |
Telepathy (Su) | Can communicate telepathically with any creature within 100 feet in a language it understands. |
Undead Control (Su) | Able to control 30HD of wild undead or undead given to it by its creator |
Explosive Death | Apon reaching 0 HP everything in 60ft must make a Reflex Save (DC 22) or take 6d6+8 psychic damage, or half on a success. |
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