Zarbon (5e Class)

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Zarbon is the right hand man of the evil emperor frieza

Zarbon is the right hand man of the evil emperor frieza[edit]

Creating a Zarbon[edit]

Quick Build

You can make a Zarbon quickly by following these suggestions. First, <!-Strength-> should be your highest ability score, followed by <!-Constitution->. Second, choose the <!-background name-> background. Third, choose <!-elaborate on equipment choices->

Class Features

As a zarbon you gain the following class features.

Hit Points

Hit Dice: 1d10 per zarbon level
Hit Points at 1st Level: 1d10 + Constitution modifier
Hit Points at Higher Levels: 1d10 (or 6) + Constitution modifier per zarbon level after 1st


Armor: medium
Weapons: none
Tools: none
Saving Throws: strength, constitution and charisma
Skills: Seduction, Persuasion, Athletics and acrobatics


You start with the following equipment, in addition to the equipment granted by your background:

  • (a) or (b) Freiza force armor
  • 1 Scouter

Table: The zarbon

Level Proficiency
Features —Spell Slots per Spell Level—
1st +2 Unarmed Fighter
2nd +2 Ki Attacks
3rd +2 Focus Strikes
4th +2 Ability Score Improvement, Ability score Improvement Multi Attack
5th +3
6th +3
7th +3
8th +3 Ability Score Improvement
9th +4
10th +4
11th +4
12th +4 Ability Score Improvement
13th +5
14th +5
15th +5
16th +5 Ability Score Improvement
17th +6
18th +6
19th +6 Ability Score Improvement
20th +6

|classfeatures5= Charming Presence |classfeatures6= Star Hail |classfeatures7= Right Hand Man |classfeatures8= Quick Ability Score Improvement}} Multi Attack}} |classfeatures9= Monsters strength |classfeatures10= Flight |classfeatures11= Death From Above |classfeatures12= Ability Score Improvement Multi Attack}} |classfeatures13= Ki scence |classfeatures14= Flying combat |classfeatures15= Frieza Force contacts |classfeatures16= Ki Explosion's |classfeatures17= Super speed |classfeatures18= Call Supply Cache |classfeatures19= Fast flight |classfeatures20= Call Ginyu Force

|extrasonleft=1 |extra1_2=1d8 |extra1_3=1d8 |extra1_4=1d8 |extra1_5=2d8 |extra1_6=2d8 |extra1_7=2d8 |extra1_8=2d8 |extra1_9=2d8 |extra1_10=2d8+1d6 |extra1_11=2d8+1d6 |extra1_12=2d8+1d6 |extra1_13=2d8+1d6 |extra1_14=2d8+1d6 |extra1_15=2d12 |extra1_16=2d12 |extra1_17=2d12 |extra1_18=2d12 |extra1_19=2d12 |extra1_20=2d12 }}

unarmed fighter[edit]

Weapons' are for the weak your fist do more damage than any blaster

Ki attacks[edit]

You gain access to a ranged attack that does half your unarmed fight Hit Dice with a range of 30 ft.

Focus Strike[edit]

You can use your bonus action to gain advantage on your unarmed attack

Multi attack[edit]

you can attack one extra time

Ability Score Improvement[edit]

When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

Charming Presence[edit]

When in your Elegent Form you gain a +2 to all Charisma rolls

Star Hail[edit]

a ki attack that does 3d12 dmg and doubles every 4 levels range 60 ft

Right Hand Man[edit]

You gain advantage on any rolls involving the freiza force and can call in a new scouter if yours is destroyed


Your movement speed is now 80 Ft

Monteros Strength[edit]

When in your Brutal Form you do 2d12 Bludgeoning dmg to any grappled target


you now have a flight speed of 40 feet

Death From Above[edit]

Your Ki attacks dmg whale flying is doubled

Ki Scence[edit]

you can scence any living creature within 100 feet of you body

Flying Combat[edit]

Your Damage with unarmed attacks is doubled what flying

Charming Presence[edit]

When in your Elegent Form you gain a +2 to all Charisma rolls

Frieza Force Contacts[edit]

You can summon 1d10 Frieza Force Solders once per week

Ki exsplosion[edit]

You can lower your hp to 1 and deal 1d12 dmg per health point lost to all creatures in a 30 ft radious

Charming Presence[edit]

When in your Elegent Form you gain a +2 to all Charisma rolls

Super speed[edit]

You can use your bonus action to move at twice your movement speed

Call Supply cache[edit]

You can call a crate once per 1d6 weeks containing 1d100 days rations, a backup set of armor and 1d20 gold

Fast Flight[edit]

Your flight speed is doubbled

Call ginyu force[edit]

You can call the ginyu force once per year


Must be Race Zarbon

Proficiencies. When you multiclass into the Zarbon class, you gain the following proficiencies: Medium Armor

(0 votes)

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