Zaptongue Clan (5e Subrace)
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As much as dwarves tend to love the earth, digging deep into it to mine, and for some, make their home, they find the oceans an unknown and dangerous place. But denizens of the city of Ragnustad did not get the choice to avoid it. The dwarves sunk with the city, too deep to reach the surface without great risk, and were forced to adapt or die. The Zaptongue clan chose to adapt.
Zaptongues are thin, almost resembling a gnome more than a dwarf. Aside from the splotches of slippery black skin, and white hair crackling with electricity, that is. They also have webbed fingers, and while their nose and mouth are largely unchanged, the parts of their eyes which would normally be called the "whites" have become golden.
When Ragnustad first sank, the Zaptongue clan didn't exist. The woman who would become Valda Zaptongue was an exile from her own family, and saw the sinking from inside a cell. The city needed as many people as it could get for the reconstruction effort, so she was among the prisoners freed early. She earned her place in society again as part of the explorers of the surrounding oceans, and helped to map the deep. Taming a group of eels made her well known and respected, and earned her the name Zaptongue
Ability Score Increase. Your Dexterity score increases by 1.
Child of the Sea. You have a swimming speed of 30 ft, and you can breathe air and water.
Electric Skin. You can cast Shocking Grasp as a cantrip. Your spellcasting ability for it is Charisma.
Languages. You can speak, read, and write Aquan
Bioluminescence. You can produce a light that illuminates the area 15 ft around you.