Windcutter Ballista (5e Equipment)

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Windcutter Ballista[edit]

Huge object
Armor Class: 15
Hit Points: 200
Damage immunities: poison, psychic
Cost: 2000 gp
Unlike the normal ballista that launch's a single bolt, the windcutter ballista is fitted to launch’s a bolt that is connected to multiple loss chains. The bolt itself can be used for multiple purposes that can vary from ensnaring large flying creatures to disrupting the enemy arrows in midair. However, you must change both the bolt and the firing mechanism to use the ballista in any of these methods, these firing mechanisms can be described by the its two main attacks.

Before it can be fired, it must be loaded and aimed. It takes two action to load the weapon, two action to aim it, one action to change its firing mechanism, and one action to fire it.

Ensnaring Shot: Ranged Weapon Attack: +8 to hit, range 120/480 ft., one target. Hit: 27 (5dl0) piercing damage. When a large or smaller creature is hit with the bolt, the two chains attached to it ensnare the creature and force him to make a DC 13 Dexterity saving throw or be restrained.

A creature can remove the chain by making a successful DC 15 Strength or Dexterity check as an action.

Shielding Area. The ballista can be aimed to shoot

A windcutter ballista used by dwarves, Source

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