Windcutter Ballista (5e Equipment)
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Before it can be fired, it must be loaded and aimed. It takes two action to load the weapon, two action to aim it, one action to change its firing mechanism, and one action to fire it.
Ensnaring Shot: Ranged Weapon Attack: +8 to hit, range 120/480 ft., one target. Hit: 27 (5dl0) piercing damage. When a large or smaller creature is hit with the bolt, the two chains attached to it ensnare the creature and force him to make a DC 13 Dexterity saving throw or be restrained.
A creature can remove the chain by making a successful DC 15 Strength or Dexterity check as an action.
Shielding Area. The ballista can be aimed to shoot