Warlock of the Undying (5e Creature)

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Warlock of the Undying[edit]

Medium humanoid (any race), any alignment

Armor Class 11 (14 with mage armor)
Hit Points 45 (6d8 + 18)
Speed 30 ft.

9 (-1) 13 (+1) 16 (+3) 12 (+1) 12 (+1) 16 (+3)

Saving Throws Wisdom +3, Charisma +5
Skills Deception +5, Persuasion +5, Religion +3
Senses passive Perception 11
Languages any one language (usually Common)
Challenge 2 (450 XP)

Dark Devotion. The warlock has advantage on saving throws against being charmed or frightened.

Innate Spellcasting. The warlock's innate spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: mage armor (self only), vampiric touch
1/day each: death ward (self only)

Pact Magic. The warlock is a 6th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It regains expended spell slots when it finishes a short or long rest. It knows the following warlock spells:

Cantrips (at will): chill touch, eldritch blast, prestidigitation, spare the dying
1st-3rd level (two 3rd-level slots): blindness/deafness, dispel magic, enemies abound, fear, hold person, hunger of hadar, silence

Potent Cantrips. The warlock adds its Charisma modifier to the damage it deals with cantrips.


Quarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage when wielded with two hands.

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