UV Soldier (5e Creature)
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Medium humanoid (Human), any alignment
UV Lights. When an Undead creature enters or starts their turn in a 30 foot cone originating from the soldier, designated at the beginning of each of the soldier's turns, they take 9 (2d6 + 2) radiant damage.
Knife. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Automatic Rifle. Ranged Weapon Attack: +4 to hit, range 80/240 ft., one target. Hit: 11 (2d8 + 2) piercing damage. Must be reloaded after 30 shots.
Fragmentation Grenade. Each creature in a 20 ft. radius up to 120 ft. from the soldier must make a DC 15 Dexterity saving throw. On a failure, they take 34 (5d6) piercing damage. On a success, they take half as much damage.
During the conflict against the Pillar Men, Robert E.O. Speedwagon used resources in the Speedwagon Foundation, originally founded to assist the Joestars, in this case Joseph and Elizabeth, and to research the supernatural, to develop shoulder-mounted UV lights, which destroy vampires in the same manner as the sun and Hamon, to assist in taking down the entire Pillar Men's horde of zombies.