Townie (5e Fallout Supplement)
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Medium humanoid (any race), any alignment
Rad Pool. Townies have a rad pool of 10.
Humanoids typically only have 1 weapon.
Double-Barrel (O/U) Shotgun (Caravan Shotgun). Ranged Weapon Attack: +2 to hit, range (10/40), one target. Hit: 8 (3d4) ballistic damage.
Making the majority of humans that survive in the post-apocalypse, townies lack substantial weapons or armor, and typically find shelter in fortified communities.