The God’s Grand Fern Hound (5e Creature)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 15:20, 7 April 2020 (MDT) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Incomplete. See the 5e Creature Design Guide if you need help.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

The God's Grand Fern Hound[edit]

Large plant, chaotic neutral


Armor Class 20 (natural armor)
Hit Points 194 (20d10 + 80)
Speed 50ft


STR DEX CON INT WIS CHA
26 (+8) 15 (+2) 30 (+10) 5 (-3) 16 (+3) 6 (-2)

Skills : Perception +6 Acrobatics +4 Intimidation +5
Senses passive Perception 16
Languages —Ancient, Celestial
Challenge 16 (15,000 XP)


Bramble Glow Grove. makes a lantern out of brambles and bioluminescent light to slowly heal (1d4 per 30 sec) and shine bright light in 20 ft radius and dim light for 40ft (Duration 15 min)

Keen Hearing and Smell.. The fern hound has advantage on Wisdom (Perception) checks that rely on hearing or smell.

ACTIONS

Claws. +8 to hit, reach 5 ft., one target. Hit: X (3d8 + 8) slashing damage.

Bite. +8 to hit, reach 5 ft., one target. Hit: X (4d8 +8) piercing damage.

LEGENDARY ACTIONS

The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn.



Back to Main Page5e Homebrew5e Creatures

Home of user-generated,
homebrew pages!


Advertisements: