Talk:Wind of Destruction (5e Class)

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Video game heroes rarely translate well into D&D, because most video games focus on a single player, while D&D has more of a focus on the whole party, rather than a lone individual. Members of this class can pump out absurd damage using their limited charges, but the limit is meaningless because of how easy it is to regain them! Specifically, Zandatsu. Just go around slaughtering rats and other harmless creatures for infinite charges. Bring a bag of rats to every fight like a truly dignified warrior would, then slice them up, rip out their hearts, then regain as many charges as you need to. SirSprinkles (talk) 17:04, 23 January 2018 (MST)

The class can also heal from cantrips and on hitting a creature, has round counting, and deals far too much damage. High-frequency weapons breaks the balance of weapons, a longsword is still a longsword that deals 1d8 damage, you should not be able to break enchantments for bonus damage and change the amount of damage weapons deal. There is also mentions of free actions and generally poor wording throughout.--Blobby383b (talk) 03:07, 12 February 2018 (MST)
The class should use the "at 2nd level" or "beginning at 2nd level" wording, ability scores are capitalized, the class has random words that are capitalized, the class should not use the per long rest wording and instead should use "You regain use of this feature after you finish a long rest." or "You may use this feature X number of times, and you regain all uses of this feature at the end of a long rest.", and the class has a few last minor grammatical errors. Overall, the class is much easier to understand and has much better wording though.--Blobby383b (talk) 08:43, 13 February 2018 (MST)
Things I noticed:
  • Races are not capitalized.
  • Headers use the Title Case.
  • DEX, STR, CON need to be fixed.
  • Classes are not capitalized, and should not be abbreviated.
  • Run this page through a spell checker.
  • Magical effects and features are not capitalized.
  • Sentence structures are sometimes off, like "on hit you..." --Green Dragon (talk) 08:48, 13 February 2018 (MST)
Writer and (co-)creator of this page here, I would just like to say that your complaints have been listened to and are now hopefully fixed. Zandatsu was fixed and HF weapons reworked, plus some changes to energy points cost and overall damage of features. However if you spot more issues, feel free to mention them or just fix them on your own (acceptable for wording or simple grammar). --Soulchunk (talk) 05:09, 8 September 2018 (MST)

Hello! I love this class a lot and was wondering a few things. Will there ever be more specialized enhancements like Mistral, Khamsin, or even an enhancement more suited to Raiden (that could be called something like Typhoon) or maybe Grey Fox? How could an HF weapon be broken? If a high-level WoD were to make a HF weapon, would a lower level WoD be able to use it to the same effect? Can you use weapons other than the ones mentioned for the HF effects, such as a polearm or machete? Shouldn't Zandatsu heal (similar to the way of the long death monk)? Thanks! --Fellow creator, Picigu9 (talk) 18:57, 21 December 2020 (MST)

Thank you for showing interest in my project. Though I have not touched it in years I will answer your questions as best as I can. 1) I have thought of this in the past, but I never got around to implementing more subclasses. If you or someone else wants to do that then you have my blessing, this class could use some tweaking and as long as it is in spirit to the original then all changes bringing it closer to a finished state are welcome. 2) Accidentally feeding your pet corrosive slime the wrong weapon. Jokes aside, it's more of a what if case rather than an expected one. 3) For the sake of balance, they should only be able to use the HF tiers they have acccess to at that WoD level. Ignore this if you think the rule of cool wins, really just check with your DM. 4) Yes, that's another thing which might have been a part of a class rework. Just make sure they are in line with the other base HF weapons (slightly lower damage than their normal weapon counterparts and deal slashing damage in some form). 5) The feature would have to be rebalanced significantly to make giving a consistent self-heal fair on a DPS focused class like this. While it would be more true to the original, remember that D&D isn't a one player game. I hope this answers your questions, have a pleasant christmas. --Soulchunk (talk) 02:11, 22 December 2020 (MST)
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