Super Missile Expansion (3.5e Equipment)
From D&D Wiki
Super Missile Expansion: For use with power suit.
Acts as a missile expansion but explodes in a 10 ft radius for 6d10 damage if broken, and grants the power suit 2 charges of the 'super missile' ability. The object inside of the tank is thick at the top and thin at the bottom, and has a round, green, shiny top.
CL <!-Caster level for creation-->;