Suikoden (5e Campaign Setting)

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Suikoden[edit]

Suikoden is a JRPG that started on the PS1 and continued on through several iterations into the PS2, as well as several spin-off games. Each game is set in the same world and usually centers around some political war between factions, in which you take the lead of one of the sides or a rebel faction. This leads into two features of the games, the HQ and the recruit-able characters that you can find through-out the world. Each character recruited opens parts of the HQ (be it a castle, ship or what-ever) and most end up being members of your party or army.

This setting will detail alternative rules to allow a 5e game to be run in a setting based upon this wonderful set of video games. As such, we will be detailing rules that give everyone access to spell slots (Rune Slots), spells (Runes and their spells), Armies, HQs and upgrades as well as how to deal with weapons in a similar fashion as the games.


Campaign Setting Information[edit]

Players Guide

Classes
A quick look at how classes fit into the world and what roles they commonly find themselves in, intended as a supplement for existing player's handbook information.
Equipment
Various gear, goods, equipment and magical items available to characters.
Weapons
Runes & Magic
Supplemental information on spells and enchantments, as well as the nature, uses and practices of magic.
Races
Descriptions of how the various races figure into the world of Suiko and what place they have assumed in geography and society.
Religion

World of Suiko

The World & Locales
The world of Suiko and the nations, cultures, and peoples within it.
History
The broad history of Suiko, divided into general eras.
The True Runes
108 Stars of Destiny
Factions
A quick look at the factions and organizations that can be found in the world of Suiko.
Cosmology
Suiko's interactions and connections with the broader multiverse and planes.
Bestiary
An examination of monsters and beasts in the world of Suiko and how they've adapted to the world
NPCs
Various peoples and individuals that populate the world


Dungeon Master's Guide

About
A general explanation of Suiko and the general world building mindset, along with various outside resources and examples to use as references in developing a campaign or understanding the world. As well as a to-do list.
Artifacts
Artifacts of great power and importance
Settting Specific Rules
Campaign Setting rules for DMs to implement while playing a campaign in Suiko.


Adventures & Tables
Ideas for quests, dungeons, campaigns, and conflicts. Also tables for random encounters and other things.
Adding to Suiko
A page for submitting ideas, advice, and anecdotes from your campaigns for the development of the setting




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