Straw Lurker Puppet (5e Creature)
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Straw Lurker Puppet
Small construct, neutral
Saving Throws Dexterity, Intelligence
Sneak Attack. Feature description know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an Attack if you have advantage on the Attack roll. The Attack must use a Finesse or a ranged weapon.
Telepathic Talk. Feature description allows the puppet to receive simple instructions from puppeteer verbally, or telepathically.
Master of strings. Immune to all damage when stored into puppeteers pocketrift.
Crush. Melee Weapon/unarmed Attack: +3 to hit, reach 5 ft., one creature. Hit: 2d6 + 3 bludgeoning damage.
Slash. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 1d4 + 3 slashing damage.
Stab. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 2d4 piercing damage.
Grapple. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature.
If a creature leaves it striking zone it takes an attack of opportunity. Vanish then reappear in front of puppeteer or targeted protection creature to block damage.
Lurker puppets are creatures that can be created out of about anything. They move by the puppeteers will and mind, which can be tricky to tell how they'll move since they are generally blank. But they'll fight, clean, slaughter all on the puppeteers order's. There have been variant puppets like Lurker puppets which have the same skill set as a rogue in every way. Even their lethality is the same as one which makes them terrible opponents. There are various specialized puppets like straw puppets, and straw juggernaut puppets. Legendary puppeteer Val Mai Konnic made it possible, for them to be made through evolution of puppets but, you must be in a dark place like a shadow to have it become a lurker puppet.