Sacred Lands[edit]
From the vast sands of the Karanid Empire, to the warring daimyo of Tosaiden. Sacred Lands is a diverse setting that seeks to provide a variety of locations inspired by the history and culture of Asia and the Middle East.
Campaign Setting Information[edit]
Players Guide
- Classes
- Classes and subclasses, and how they operate in the Sacred Lands.
- Races
- The many diverse races of the Sacred Lands.
- Equipment
- Armor
- Weapons
- Adventuring Gear
- Tools
- Potions and Poisons
- Mounts and Animals
- Other Goods and Services
- Background & Languages
- Additional backgrounds & languages available in the setting.
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World of Sacred Lands
- The World & Locales
- Information on the world, regions, and nations of the campaign setting.
- Time and History
- A look of the setting's history, mainly comprising of major events.
- Society
- A look at common societal trends and laws found in the campaign setting.
- Religion
- The diverse religions of the Sacred Lands and their gods.
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Dungeon Master's Guide
- About
- An optional page which goes gives a general explanation of the world.
- Bestiary
- The diverse array of homebrew creatures that inhabit the world.
- NPCs
- Various peoples and individuals that populate the world.
- Treasure
- List of magical items available in the setting.
- Adventures
- Quests, dungeons, campaigns, and conflicts found within the Sacred Lands.
- Tables
- Tables for random encounters/loot tables/other things.
- Adding to Sacred Lands
- A page for others to submit their ideas, advice, and anecdotes for the development of the Sacred Lands.
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